Well in regular SHMUPs indeed there are usually a ton of enemies whose sole purpose is simply to be mowed down (low ttk) so the player can feel powerful; and only the bigger enemies take a bit to kill XP
Yup I don't play HALO. Such concept is so alien to me. I can't deduce by myself that the shield is weaker to magic, or that I shoukd expect the enemies to have shield -- I thought only the player had that kind of mechanic because you know... the player is an armored magical girl XD
As for my setup... I'm not really sure tbh. I play on Windows 10 w/ 1920×1080 resolution screen size - full screen. I don't know what other informations might be relevant, but the reading the dialogue texts felt like reading Wikipedia pages -- it's that small in my screen (well I think I'm exaggerating a bit but still)
I think another issue is how big of a chunk of the screen the dialogue box takes. In other visual novels (e.g. DDLC, Steins;Gate) the dialogue box is only like 1/4 of the screen vertically at most. The gigantic dialogue box felt intimidating to read I think. You should only present a small amount of text at the time to the player for Visual Novels I think XP