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Nice polished work. Great art, good choice of music, fun story! Without any actual combat, the gameplay came down to, "How long can you stay on beat?". I consider myself a decent rhythm game player, and I found myself losing the beat pretty often. Not sure if something was out of sync between the metronome and the music or if the timing is too unforgiving or if I'm just bad, but the game could use some more feedback, both with audio cues and info on whether I'm hitting the beat late or early. I hope to see the concept expanded!