Nice polished work. Great art, good choice of music, fun story! Without any actual combat, the gameplay came down to, "How long can you stay on beat?". I consider myself a decent rhythm game player, and I found myself losing the beat pretty often. Not sure if something was out of sync between the metronome and the music or if the timing is too unforgiving or if I'm just bad, but the game could use some more feedback, both with audio cues and info on whether I'm hitting the beat late or early. I hope to see the concept expanded!
Play game
Voices of a Hidden Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics, Audio, and Polish | #1 | 4.636 | 4.636 |
Magical Girl Design | #2 | 4.636 | 4.636 |
Overall | #3 | 4.200 | 4.200 |
Overall | #4 | 4.000 | 4.000 |
Engagement/Fun | #7 | 3.636 | 3.636 |
Originality/Creativity | #7 | 4.091 | 4.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
Nana transforms into a magical girl to fight against some sound monsters to save someone thats dear to them.
Which theme(s) do you pick?
14. [Double] [Dealing] Character
16. [Hidden] [Star] in Four Seasons
How does your game fit the themes above?
Nana and Honoka which are [dealing] with their defeat against the witch that took their memories, turning them in two new characters with different sets of memories.
[Hidden] [Star] does explain itself in the story.
Are all your graphics assets made by yourself during the duration of the jam?
all of it were made during the jam period
Are all your audio assets made by yourself during the duration of the jam?
they were created from before the jam or purchased
Leave a comment
Log in with itch.io to leave a comment.