Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Excellent work here. There's pretty immediate challenge but the difficulty ramps well; the risk/reward setup feels good; the aesthetic is solid and the animations are perfect.

I do kinda wish I didn't have to sit through the tutorial, fetch a disc, then pick a difficulty after every game over -- being able to restart quickly on the same difficulty would be nice.

I also found myself wanting some kind of feedback when rolling to tell when I'm in the clear--I feel like I still haven't got a good feel for the hitbox, probably a bit from the perspective/2D pixel-pop-up look (which looks fantastic and I hope to see more of it).

For a jam game though those are super minor. This feels really polished. Well done.

Thank you for the feedback and for playing man :). I apologise for the tutorial being present every time you start a run. I wanted to deactivate it after the first time you see it but wasn't able to get it working right before the end of the jam.

You're right about needing feedback for the dodge animation, if I make another build of this, I'll keep it in mind ;). Thank you for playing none the less :)

(+1)

Oh, I hope I didn't come off too negative, just trying to give some ideas for improvement on top of the praise. Definitely had fun playing, dodging up to the 50 point zone untouched and nailing an opponent feels really good.

You came off more constructive than negative so don't worry ;)