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Solid, like the game and graphics were really impressive. I've tried using godot before, but difficult coming from Unity. Really good shader work/graphic design. Weapon system seemed fun too. Would suggest maybe an arrow or something (maybe corner right of screen) that points to the closes destination so you dont have to always bring up the map (you can change color so if its boss arrow is orange, and if the planets it could be white). Excellent work.

Thanks for the feedback, appreciate it! I do have something like the arrow which are the colored orbs in a circle around the player, but it doesn't work for bases and the distance is probably not long enough. Thanks for playing!