Michael and Team,
This game nails atmospherics and subtlety. No lie, I was basically in a constant state of alert (and still got surprised a couple of times.)
My only ask/idea, if you were to make any changes, would be to scale up the amount of time you need to keep the flashlight on the creature based on the number of encounters you have with it.
Still a great showing for a jam-turned-beta game - awesome work all!