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(+1)

I have a few comments with all due kindness.
I really struggled with the platforming for the first couple of levels because decades of Mario have taught me to jump at the last possible moment to gain the most distance. But here, if half of your sprite is over the edge, you lose the ability to jump at all.
Then I struggled with the frog because the minimum bounce he does while moving is so much bigger than the movement you'd get for the same single tap as the pig. It makes it so hard to get into position to clear a row of spikes. I don't know how many times I died from hitting the sides of them. I spent no less than 15 minutes on marshlands 2 to get a clear time of 1:40.
And while the intro cutscene is wonderful, I wish for the ability to skip it.

Thank you for the comments! I just released an update that addressed two of your concerns. I made the jump hitbox much wider and there's now an option to skip the opening cutscene.

For the frog, you can get hops of any size you like by holding down W to do a small jump. But I do recognize it's difficult to get in position either way, so I'll be open to more feedback about that. Thanks again :)