Cool, very interesting.
Are their any paths to earning gold you feel were uninteresting b/c they earned too little money?
Did you find any interesting hybrids or subspecies in your playthrough? Are there any subspecies or variants of elves you'd be interested in having added?
Will check out alchemist/mage/master merchant pathways soon (in a day or two) to see how viable are these compared to the warrior path , as for subspecies i find just impure vanilla races (ex. human 95% goblin 5%) will keep a close eye on those tho in next 3 playthroughs , as for elves i think wood/moon elves could be nice , is there any chance for a portrait pack integrated with this mod in the future?
I'll look into Wood and Moon elves to add.
A portrait pack integrated with Aric's Mod for subspecies? Well, I've started putting aside pics that fit with the subspecies as I'm working on a portrait pack anyway, so if you're looking for something in particular now, just let me know and I'll get some together. As for integration, with the Randomportraits mod or similar... I was going to say no, but that's an interesting idea. I think I might enjoy tweaking that and getting it to work to my preferences, so let's call that a maybe (assuming I can figure it out, it's not a ton of work, and the author is ok with me releasing a new version of their mod).
Alright, if you want realistic weights, just copy this over your items.gd file:
https://mega.nz/file/Q8xS1RID#7LqFk873RDWWt4Q-FtaPKcsl9RuNcN3DeNAat3OeeV8
ok, I'm thinking maybe lower toxicity per potion too.
S4P2? I like it - actually I'm a big fan of the sandbox elements in games in general. If I get to make my own character from scratch, that's halfway to getting me into a game in the 1st place, so S4P Conquest seems really promising. That said the other half in getting me interested is being able to mod it well and that means development needs to be a little more mature before I dig into it.