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(+1)

Love the artwork, especially the final version :D

The first few upgrades took a lot of effort to get, but it wasn't too long until I had way more hearts than I could spend!

I noticed a few small problems that could have probably been caught with a bit more QA

  • The 'Level' of the autoclicker and upgrade never increases. Am I buying several level 1s, or is my level seemingly not increasing?
  • Spacebar seems to be accepted as input as the heart appear, but it doesn't count as a hug
  • The number being a float causes some rounding issues and is kind of a strange decision (I think this should be a ulong?). Hug exactly 10 times to hopefully see the issue I mean

Great work, you got a lot done in 45 hours!
P.S. As great as the music is, please include a mute button <3

Thank you for this feedback Ricky! I think we should've done more QA testing on the game, to catch out bugs and gameplay flaws like this, so this is something which I will make sure to do on my next game projects!
You are indeed buying several 1's, the level wasn't planned to increase at all, so I added this onto our Trello board so anyone could work on this in their spare time if they wanted.
The spacebar as an input is something which we didn't catch out on during testing! This makes sense though because the animal is a button, this has been added onto the trello board to either be implemented or removed.
The number being a float was one which I was confused about as well, this will be something which I'll bring up with the team!

There we go! The autoclicker/clicking upgrade count has been added, and the number has become a integer value instead of a float for V2 of the game we just uploaded!