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Thanks for the feedback, personally we wanted to do this jam to test out our pipeline. in that sense we learnt a lot. I agree the art came together really well, teammate did a really good job there.

Gameplay-wise i'm not too happy with it either but I lost a lot of time early on trying to get the movement locking mechanic to work right, so didn't have a whole bunch of time to improve upon it. Thank you for bringing up a lot of good points, if I have the time between uni work I might revisit and implement some of these things.

ty broskiiii