- I just was too lazy to add buttons, so I came up with that system.
- Yeah, I probably should.
- No, that's because of shoddy obstacle avoidance, I couldn't use exceptions for the navmeshes because that would require rebaking them, so I had to use obstacles instead. The units will sometimes have no choice but to push the factory, so that's why that happened.
- I have no idea why that happens. It makes the game kind of unplayable. I'll try and
fix thatmake it open source so that someone else can fix it.