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Pretty good I really don't have a whole lot to say about this but maybe making the player a bit smaller to help navigate through more tight pathways and corners, normally I dislike physics based movement like this but it was actually good and since it was put into stages it made failure less punishing since you could pick up from the level.

The only thing that I was kinda iffed about was the moving blue platforms not going back to the same positions when you collide, but that's so minor.

Personal favorite note the robot was pretty cute with their expressions.

The following comment is a joke.
That pizza better have pineapple on it or it ain't sweet.

Great feedback, thanks! The point of the game was to be somewhat challenging, so I don't think I'll make the player any smaller. Good point on the blue platforms (I called them bugs), though! Maybe it's a bit of an odd mechanic that you can make the level potentially easier by dying first...

Bugs huh... that's pretty funny XD
I like it