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This game has an amazing concept. The idea of going through rounds of progressively harder fight, in between which you can upgrade you character in anyway you want is fun and interesting. The great concept is accompanied by great art, both for the main character, the opponent, and the various upgrade, shop and other icons. However the actual combat has some issues, for example it is very unbalanced, for example in the early game I was able to one shot the opponent and take barely any damage, then one round later I was defeated instantly, and combined with the fact there is no visual indication of when the player or enemy attacks or when an attack hits or misses, this makes the game either too easy or too difficult with no in between. Also I was unable to use the currency, both in the shop or on upgrades. I'm unsure if the upgrades where supposed to be based on money or limited by the time between matches. However most of these things could easily be fixed with a small update, so ultimately this is still a great game. (Also as of the time of me uploading this there is no video)