Thanks for the cheer :)
Fingers crossed!
If the game gets commercially developed, other than improving the "area 51 lost-footage" overall atmosphere, I'm planning to have some sort of mute tutorial with forced/intuitive situations during the first runs.
On the style of some nintendo titles / Half Life.
Teaching without telling.
Sadly for this jam I had no time to do such a thing.
Basically, everything harms you, except when you dash. When you dash you harm everything.
the dash usually have a small cool down before you can use it again.
When you see an arrow spawning from the player and pointing to an orb, that will do a teleported dash onto the orb, and charge the dash back immediately.
Watch out for the farmers inside the crop fields. Those are almost invisible till they start moving. Another issue I need to address.