dulsi's comment gave me a laugh because I'm in the opposite camp :D "Hey Devolver, this is a pitch"...that's so freaking confident but also charming to me. Good on you for trying, why the hell not!
But like other's below, I did have a hard time to actually play it and process what's happening on screen. I don't think I get it BUT I like how weird and bold it is, it definitely left an impression. I'll try to play again and figure it out.
Viewing post in Harvest Doom jam comments
Thanks for the cheer :)
Fingers crossed!
If the game gets commercially developed, other than improving the "area 51 lost-footage" overall atmosphere, I'm planning to have some sort of mute tutorial with forced/intuitive situations during the first runs.
On the style of some nintendo titles / Half Life.
Teaching without telling.
Sadly for this jam I had no time to do such a thing.
Basically, everything harms you, except when you dash. When you dash you harm everything.
the dash usually have a small cool down before you can use it again.
When you see an arrow spawning from the player and pointing to an orb, that will do a teleported dash onto the orb, and charge the dash back immediately.
Watch out for the farmers inside the crop fields. Those are almost invisible till they start moving. Another issue I need to address.