Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Too scary!!!

Everyone knows you don’t go into the cellar in a horror game. Why make me go into the cellar. Don’t put a rat down there… you are just trying to scare me.

Well it worked!

It was a bit dark though. That’s the problem with Horror games, darkness builds the tension. But it also makes it really hard to progress, especially when the task is to find a tiny key that can’t be easily seen. It reminded me of the ‘90’s point and click adventures where one got stuck and ended up moving the cursor over the whole screen to find the hidden item you had missed the visual clue for. Only here it was a 3d environment and I couldn’t see enough to see any clues.

I loved the lightning flashes. Perhaps you could use those, tied to triggers, to illuminate a room with the key. Give us a fighting chance.

Eventually I found the basement key, but then I immedietely found another locked door and the hunt in the dark started again.

Since I was too scared I gave up.

Great progress for a 2 week game though. Well done.