Phew, I made it through the game! A few things:
- There are many sections where you can't see the block you're supposed to land on when jumping, making it artificially difficult to complete.
- Personally, the player movement in the air felt too "slippery". It seems like your horizontal movement does not decay while in the air, making it very difficult to predict your jumps
- Occasionally, I would both kill the enemy and die while doing so
Other than that, the level design was pretty solid! I really enjoyed the springs and the overall art of the game