Really great idea, I'm a bit confused about the split between 2D and 3D because to me it almost seems like 2 separate games, since the goal in each is different. That being said, each game was enjoyable and the core game play was simple so it felt pretty polished. In the 3D mode I would sometimes teleport around the room so that was a bit disorienting. Overall an ambitious project and felt great to play.
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Thanks for checking out my game! I added the 3D mode as a result of returning to develop this game once again. I just thought it would’ve been cool to make several different game modes with the same concept - color switching swords. I didn’t encounter the teleporting glitch before, though I guess its due to the collisions. Thanks again, Verxus.