Haha. I loved the little banana people. Overall I didn't play much as 1) I didn't really know what I was supposed to be doing, and 2) every time I tried to punch something I would just die. A couple of thoughts:
- Give a clear objective to the player. Are they supposed to just kill everything? are they supposed to save something? Should I be directing the banana man's attacks towards the trashcan man? Let players know how to play your game besides just how to attack and move.
- The collisions boxes were weird and I kept getting stuck trying to go on bridges. Might need to make the collisions more subtle or known to the player. I died from a projectile trying to run away and got stuck trying to get on the bridge.
Overall not a lot going on to base too much off of. Overally I did like the almost "Atari" vibe it had. Loved banana man! Keep working at it! :D