Thanks for playing!
I did add the savepoint but it's supposed to be activated at least once before the load checkpoint is usable and in my mistake, I put the only one at the gate console near the boss, so that's why its not really working. Should have disabled the checkpoint button beforehand
Thanks for all the feedbacks I'll be fixing these bugs soon
>Its a bit odd that holding a/d to move against a wall while falling causes the player to fall much slower. Not sure if that's intentional.
This is unintentional, but I'll see what I can do about it, maybe I can add a wall jump