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Tunamayo

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A member registered Feb 23, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing, the live reaction is useful and I'll be fixing a lot of the issues soon!

Thanks for playing!

I did add the savepoint but it's supposed to be activated at least once before the load checkpoint is usable and in my mistake, I put the only one at the gate console near the boss, so that's why its not really working. Should have disabled the checkpoint button beforehand

Thanks for all the feedbacks I'll be fixing these bugs soon

>Its a bit odd that holding a/d to move against a wall while falling causes the player to fall much slower. Not sure if that's intentional.

This is unintentional, but I'll see what I can do about it, maybe I can add a wall jump

Thanks for playing!

I did add the savepoint but it's supposed to be activated at least once before the load checkpoint is usable and in my mistake, I put the only one at the gate console near the boss

Yeah, there's many things to fix and thanks for the feedbacks, appreciate it

I realized the clashing artstyles and will be fixing them when I can.

Lots of stuff to fix but thanks for playing!

Thanks for playing!

Yeah, I am still in the midst of adjusting the gameplay, it might change

Very nice in terms of graphics though the control scheme will need some time to get used to.

Would have preferred if my right hand is the one doing the action and the left is doing movement on WASD keys. Always had the preconception of using space for jumping and doing jump with Z instead felt a bit weird. Had some difficulty getting used to the wall jump, maybe add a reversed force when Z is pressed the 2nd time? E.g. Jump left to touch wall, and when doing wall kick/jump, automatically jump again to right since that is obviously what's intended by the player. 

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I'm not sure what happened when I tried playing the game for the first time.

The screen went weird, like a glitch

Some issues with the resolution or something, then the .exe file deleted itself from the game folder. When I tried extracting the zip file again, it says for .exe file, Access is Denied. I'm using WinRAR. Redownloading the zip file doesn't fix the issue

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Oh right, sorry about that, the bottom floor is not complete yet, should have blocked it off.

Right, I currently programmed for the player to stop moving for elevator call

Yeah, the elevators is still pretty buggy and currently only works fine for going up to the top floor

thanks for the feedback!