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(+1)

The architecture and aesthetics are really impresive. Amazing that it was made in such a short time!

I had to play with IDDQD just to see the map, though. Evading groups of archviles coming for all directions for such a long time is way too much for me. xD

However, when I tried playing it in Chocolate Doom to test if it was vanilla, it didn't work at all, it made me weirdly noclip through the first red door. o_o
It's actually in Boom format, right?

(+1)

This was made with Doom format, and I was pretty confident that this map would fail with other sourceports, and I'm not entirely sure how to prevent that, unless I have to switch to Boom format, but I'm not sure.