Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)(-11)

Thank you for your comment.

Unfortunately, we are non-English speakers, so there will be some mistakes in the texts. There is nothing we can do with it. Unless we just stop making games.

Now we will make a post for other users of this website and inform them, that they should not waste their time on our game if they are too sensitive to grammar mistakes :)

(+5)

I just want to make it clear that I DO NOT think that TND is a waste of anyone's time and I DO NOT think that you should stop making games. That is the furthest thing from the truth of my intentions. Improvement in anything, including a second language, comes from critique, evaluation, and practice -- as I'm sure you know. I was trying to give feedback, as a fluent native English speaker and a fellow writer, in an attempt to provide help in that process.

There's no need to defend yourself from me; I think quite highly of you both for making a game, and in a non-native language. That's very impressive!

To be honest, I did exit the game without even saving because of the spelling errors and awkward phrasing.  Am I sensitive?  Not really.  But I love reading, and those problems did prevent me from feeling immersed in the story.

I speak another language besides English.  Could I write a story in that other language?  Probably not without a lot of help, and I'm pretty fluent in that second language.  From the type of spelling errors and awkward phrasing, it was clear to me before reading your comment that you were non-Native English speakers.  You absolutely can fix the obvious spelling errors and replace some of the directly translated terminology and phrases with ones that are more authentic.  I'm not sure, as I haven't played more than a brief bit of your game, but if your game is good, putting that effort in can make it very good, great, or even excellent.  Up to you, though!

Alternatively, you could always write the game in your native language. I've played some VNs in the my next-most fluent language and found it very enjoyable, as well as a good way to build my skills.

 

Hello, @KrakenHive. We appreciate your extensive feedback and understand that there is always room for improvement: we are working on that. :) Thanks for taking your time to check out the game and sharing your insights with us. Have a great one!