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Very creative, awesome music. I love the tension it creates. I don't like to switch so much to the map in the labyrinth. While I like the overall idea, after a while it wore out its welcome – trying not to get hit, constantly on edge, nothing too shoot – it was stress. Perhaps that's for other players, just not for me.

Sadly not vanilla compatible.

(+1)

Yeah, I get that some fights can get old after awhile, and with the first challenge I was definitely leaning more towards a feeling of fear. Even nearly got a heart attack myself during testing due to luck being unfortunate. I intended this map to be one where save states are recommended, so that you won't have to do the first challenge over and over again after you die.