Hi Maaot, incredible job thanks a lot. Used it to practice on Rule tile on Unity.
I have 2 questions :
1) in one of the interview of Team Cherry about Hollow Knight, they said that they used tiles of 64x64 pixels, why would you go for 512px? Isn't it to big for a large project to support?
2) How do you do in photoshop to make everithing tilable like this? I just know how to use the offset but what you did was far more advance and impossible to found a decent tutorial on internet. Could you just explain how you did it please?
Thanks again for your work, definitely is HK level in term of art work for me.