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Correct, only that one has 3 floors right now. I do realize that the dungeon might be a bit too confusing at this build, but I am going to work on improving the visual clues on where to go. 

Look for a blue sign with arrow pointing down, get close to it and you should be able to press the door button to go to the next floor.

The only interactable I could find was the red square which controls the barrier close to the entrance and some walls without collision.

Uh oh. Walls without collision? That's not good. Probably an artifact of optimization, I'll check.

As for the interactable, please refer to the screenshot below. Sorry for the confusing layout. I'll give it a priority next time.