Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

My joystick is a Qanba Q4Raf. Acording to JoyToKey the stick is set up as the right stick on a pad, rather than the left stick. Not sure if that makes a diff, but either way it wasn't being picked up by the game.

Couple more thoughts from last night's session: Pause replays (to write notes!), stay in replays menu after Delete (and maybe Y/N for delete?), reset hi score table. Luxury: save states, or step into replays (as in Akai Katana).

Gotcha. I actually haven't added analog stick support yet so that would explain it, is there maybe a stick-to-dpad mode you could toggle?

Also good suggestions, most of it is on the list, besides savestates which while awesome would require a ton of work. Though I do plan on having "practice mode presets" of sorts that will serve a similar function.

(1 edit)

I'm using a custom-made joystick (made by me) and uses direct input so I too had to use JoyToKey. It took me a bit to realize that it was the controller after testing with my xbox controller which worked. A readme would be nice for those having trouble, then giving up.

+1 on the scanlines filter