I played quite a bit these past couple of days, and to be honest i wasn t very sucessfull my 2 cts :
- the monthly fixed cost scale way too hard in the early game, starting around 2000 to land above 10000 in the 2nd year, i think it is the main culprit in me failing all my games in the 2nd/3rd year. 10000 every month is a lot for fixed cost when you factor in all the research cost for the 1st engine that happens at the same time.
- a bug, when i want to place my money in the special saving account, the money doesn't come back after the specified period, i see the pop up saying my money is back but it's not.
- I think the difference between petty money and bank account shouldn't exist, that's a lot of unecessary micro, for 0 gain. Plus, when you create a company, you can charge research and training to your company and not out of your pocket.
- Contract RNG and scaling : the contract become too hard in the 2nd year on average. I can't fulfill most of them when it s the period where i starve for cash. Plus the RNG of the contract production vary too much in my opinion causing me to fail some contract when i've managed to fulfill some that were harder, because some time, my avatar spends way too much time not producing green bubbles.
- the help section specify that the engine is not necessary in the first 2 years, but i had messages saying that games produced in the 2nd year are not up to par regarding engine.
That s all for now, may come back for more later.