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(+1)

I think the shooty enemies shoot too much, if you want to kill them you have to give up on doing anything else until they're dead.

Maybe v2 will be like dnd where you get a move action and an attack action, to even the odds against the onslaught? Take two move actions, even, or a move and a shoot in any order, or...or shoot twice for one powerful shot?

Oh, and some enemies linger at the end of a wave. Free points.

(1 edit)

Yea the final veriom I made o changed that but units build corrupted so this is the od version where they continually fire. I think the move or shoot is better for making interesting decisions but maybe I'll add power ups that change it. Yea that's again a big I've already fixed, thank you for your feedback! Be sure to leave a review

(+1)

Already rated, thanks!

Care to check out my game too? I made "Aircrafty Duo" with Inki Crow.

Thank you, I will check it out!