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Sup Thanks for playing and leaving a feedback!

I've changed the direction of the fireball so many times during development .. 

With my toasted brain couldn't decided which was best, ended up with "Pull to shoot" sort of direction.

An aiming feature which couldn't make it in time, would allow the player to:

1. Pull (invoke the fireball)

2. Trigger "Aiming Slot", so then you could move up/down to rotate the fireballs direction before shooting. (like those billiard games)

With this missing feature I think the direction would then make more sense.. without it I also kept doing it from the wrong direction too haha