I think the concept of this game is very unique, I can see a lot of potential in it. The art and sound designs are good too. However, when I play it, it became pretty frustrating because it is very hard to aim while paying attention to the visual cue of the rhythm. As somehow who rely on visual cue more than the music rhythm, I think it will be great if you guys made the visual cue less attention-demanding(like make the enemies flash with the rhythm so the player doesn't need to multi-task that hard). Overall, a very solid game for a 2 day game jam!