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Rhythm of the Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #1 | 4.475 | 4.475 |
Art | #2 | 4.557 | 4.557 |
Creativity | #31 | 4.262 | 4.262 |
Gameplay | #32 | 3.967 | 3.967 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
Music sounded really good for 48 hours, and the pixel art was very good as well.
the game felt polished and was fun to play. good job.
It's sad to lose a game when you just couldn't kill enough enemies, because they didn't spawn :/
Sorry to hear that happened to you, the idea is that enemy spawns have a limit per spawn location to encourage the player to move around the level. There are enough enemies per level to go above and beyond the kill requirement. Perhaps try exploring the level more?
Perhaps, but I think the player should have a bit more time.
Btw, I think I forgot to write something positive in my comment :D Overall the game is cool, I like shooting on a beat mechanic and art is very nice to look at :)
The gameplay is solid, even though it is kinda frustrating to lose a song because you didn't kill enough enemies because you weren't in the area where they spawn.
The art and the music are absolutely fantastic, great job !
so cool
This game is a masterpiece ! The art, the music, the gameplay, everything is awesome !
Excellent art and music! The rythm genre is turning out to merge quite well with other genres.
Everything is amazing in this game! Good job! I absolutely loved the aesthetic
The neon aesthetic it's amazing. The music fits the art style and works with the gameplay. I really like the game but sometimes I was losing because I couldn't find any enemies nearby.
Awesome game! No... More... Words.
The music is cool! Everything is perfect.
Full marks. Knocked it out of the park guys. This game is a beast! Bravo.
Great art, great sound, amazing idea, absurdly well executed and polished. I had a hard time figuring out player collisions at the very beginning when I was still getting used to the interface, but it was a pretty smooth after 1-2 minutes. Awesome work!
well done
My favorite so far! Love the aesthetic and music and gameplay! Delicious!
I love the gameplay of this game and Art Style Enemies Looked hella Cool but tbh the game was hard for me in start but later on i got how to play
This is highly polished and well executed. Exactly what I could have imagined a rhythm game of this nature to be. Not to state the obvious or anything, but with some visual and mechanical polish this would make for a solid indie game. Great work!
The game looks super great and the musics are awesome. Also the concept is pretty nice. Great game :)
Wow the pixel art and animation is beautiful! Cool concept with the rhyme game and shooter too. I love it!
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
Please ignore the edits I'm really bad at typing and I want to make sure I get my message right.
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
Guys how do replies work?
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).
"Wow, a cow made of butter. My girls would love it. In fact, the first sentence Caroline ever said was 'I like butter.'" (Cruz 2014).