This was really fun to play. My only complaint was that once you find out that you're being chased by a giant cylinder, most of the fear goes away. Considering how well the sound was done, I think this would have been so much better if the monster was just entirely invisible and you had to react to sound or a vignette creeping in on your screen. But still, it was really interesting!
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You know what, this is a great idea. Having to only be able to see the ghost when using the ability and making it invisible to the naked eye does give it a more scarier feeling. I should have done that. Thank you so much for this recommendation. I'll update the game to have this feature.
When making the ghost, I had no idea how to go about it and instead just added a fresnel material to it.