Hi Jupi; thanks for the comment and letting me know about the video. Apologies for the late reply, but I've finally sat down and watched through both - you did a great job. I do hope you enjoyed the game.
Things I noted and should have forced time for:- A little introduction/explanation screen, noting the 'help' command.
- Implement 'look' not just 'examine'.
- From seeing you play someone else's entry, an 'exits' command.
I had wanted it to be more fun rather than just frustrating; I hope I'll return to the idea later and rewrite confuddle in the form I really wanted (named something else). If I do, I'll let you know, but before then I have a game competition I'm looking at on World of Spectrum. #hopefully #iwish
I think you were right about the generational thing - I'm in an odd position where I kind of straddle both. When I looked at my entry and noted the "" I instantly worried you'd hit the same issues as previous entries, but you were starting to understand. Check out a ZX Spectrum keyboard and you'll understand why you were having difficulty. (Notably, though the fault of the emulator, the ZX Spectrum cursor keys are 5-8! X_x) One thing that didn't help this jam for speed and responsiveness was its restriction to BASIC; working in machine code is faster (but more complex). On the plus side, you didn't have to wait for these to load via tape with the threat of a tape load error, or worse, a chewed tape. 8O