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(+1)

Hi there - really enjoyed! Played through whole thing and put Johnny back together!
My feedback would be :
- I was able to skip most of the last level by falling to the final platform. I think perfecting the levels for difficulty curve and clever puzzle solving will take a while and a lot of thinking. Hope you do make more!
- The colour of Johnny's legs and the toxic waste are quite similar, could they have the same qualities as the spikes?
- It would be fun to add in a timer or way to show the player beat the level in the fastest way - as it feels like a game where you can replay to solve in different quicker ways
Hope you have time to rate and give feedback for our game, Maizegunner! Thanks

(+1)

turboturtoise, this is the kind of feedback that I'm looking for!!! I'm going to check out your game now.

1.Levels I really wish I could've spent more time on level design, but it was my first jam (and a full game) so there were a lot of new things to learn.

2.Colors I even thought about that during development, but decided to stay with the green color for more factory/test site kinda look. Also red puddles looked like blood and I thought it will weird from player's perspective to die from blood :)

3.Timer Easy to add in the future.

I will definitely expand on this game to  a full release, maybe I'll setup a devlog on Itch (If I do I'll post about it on the jam's forum). Also I wanted to thank you guys for all the kind comments - they really mean a lot to me :) 


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