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A lot of good decisions were made for this game. I like the wrapping when the player falls off the screen. Also the way puzzle and adventure elements worked together. Not to mention sounds and visuals.

I think the faster paced puzzle game genre feels fresh. Lots of lighter puzzles and a level design with movements that push the player forward.

:D thank you! Glad you think so, I was hoping the inclusion of screen wrapping would work out in the end ha!