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I liked the starting menu but the audio wasnt very nice and the exit button didnt do anything.

Very nice background several layers that gave a pleasant feeling to the game shame that the furthest back image on the first level is a little jittery but I still really liked it. The falling leaves and glowing particles are also really nice addition to the atmosphere of them game. Nice BGM for each of the levels and the breaking hearts SFX is nice however I feel as though there could have been more SFX.

I'm not sure why you fall from the ceiling in the first level but it made more sense in the second level. when you start the game and when you die it's a little strange how you kind of fly off in a random direction. Sometimes the main character gets stuck on the floor and at the 3rd jump if you fall down you don't die and the game has no way for you to reset or quit.

The controls felt responsive and I liked the walking and jumping animations but it was a slight shame that the idle didn't do anything.

The wall jumping was a nice addition but felt a bit over powered as you could spam it and there wasn't really an animation for it.

The slimes felt kind of challenging at first but as I've gotten further they seem to have gotten easy as they don't really move on the third level.

The players hit box seemed an odd size as well as you can put your head through tiles and also how the heart would go behind the tiles on third level.

I didn't like the that there was no pause menu and after you complete the game when you click on play the game closes itself down.

Overall I thought that this game had some nice features and could have been very good but there was quite a bit letting it down.