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That was really cool ! At first, I thought the fire wall was coming a bit too fast, but the problem was more about the target that makes the cube move so slowly that you just have to know the level by heart.

Despite that, the hitbox are really well done and the artstyle is quite beautiful for a bunch of geometrical shapes.

For a second game and a first game jam, this is really well done !

(+1)

Thanks a lot for your feedback. I would have never thought that the problem is not only the speed of the fire, but also the speed of the platforms. I will definitely fix it in the updated version. Thanks once again :)