Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Damn, so I guess it won't be that easy to resolve the issue.
The strength of your device shouldn't be a problem because not even the launcher starts on your end. Not even the splash screen shows up, which means something cancels the application before any resources are even loaded. There is probably something specific preventing the game to start because I had a Linux user test it out on their Xubuntu couple hours ago and it worked on their end (at least the launcher and main menu loaded). :/

Can you tell us what version of Debian you're using specifically? We used the newest 10.6 amd64 that we found on their website. Are all drivers up-to-date? If everything is up-to-date, do other unity Linux games work on your device without any extra configuration?

Lastly, could you send us a crash log here if there is one? It might tell us what's up if it ran into a problem. It should be located under home/.config/unity3D/Hades Production/Terminus/Player.log

Yes everything here is up-to-date. I'm using the same debian version as you. I can't test other linux games made with unity because most games are for windows only and also requires a graphic card and I don't have one =\  so I don't know if a game for a weak pc would work here, I don't know any that I could try. After seeing the log probably it's because my opengl it's too old =\

I'll leave some more detailed specs here:

kaira@darkness:~$ cat /etc/debian_version
10.6
kaira@darkness:~$ uname -a
Linux darkness 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) x86_64 GNU/Linux
kaira@darkness:~$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
    Max core profile version: 0.0
    Max compat profile version: 1.4
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL version string: 1.4 Mesa 18.3.6
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16

The log:

Mono path[0] = '/home/kaira/Desktop/Terminus Linux/Terminus_Data/Managed'
Mono config path = '/home/kaira/Desktop/Terminus Linux/Terminus_Data/MonoBleedingEdge/etc'
Display 0 'W1943 19"': 1360x768 (primary device).
Unable to load player prefs
Desktop is 1360 x 768 @ 60 Hz
Unable to find a supported OpenGL core profile
Failed to create valid graphics context: please ensure you meet the minimum requirements
E.g. OpenGL core profile 3.2 or later for OpenGL Core renderer
[Vulkan init] extensions: count=2
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
Vulkan detection: 0
No supported renderers found, exiting (Filename:  Line: 627)

Hey thank you so much for the info but we have some bad news: the log says you're using OpenGL 1.4 while the lowest compatible version for Unity is OpenGL 3.2 and up. There is no way for us to lower the compatibility, at least not to the version you currently have... which kinda blows because we were hoping to have the game run on old hardware but it seems it at least needs OpenGL 3.2+. There doesn't seem to be a workaround except upgrading. I'm really sorry but I hope there's a way you can update your OpenGL without the need of a graphic card.

(+1)

Oh =\ well, that's ok. I can't buy a graphic card not even a new pc now cause the prices here a very expensive, I had the bad luck to be born in Brazil XD

But anyway, thank you for all the patience you had to try to help me, I appreciate that. And good luck to develope the rest of the game, it looks great so far ^^ I wish you all the best :)

Aye, I know the feeling. I hope things change for the better on your end.
Any time, thank You for your patience and info as well. I learned a lot about Linux this week. I'll do my best with the development and thank you for the kind words. Take care!