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(+1)

Super cool mini dungeon crawler ! 

I really like the atmosphere that the music sets, the monster sprites have some nice design to them and i like the nuclear throne style they got, mouse and keyboard fits just right for this type of game made everything really smooth. It was quite fun to see the various different powerups you can endup combining, don't know how many there are but it seems like there's quite a lot of possible combinations.

So i played the web version at first and performance seemed right at first... then i reached level 4 and yeah i see why you warned about this, so i played the windows version then, much better but i do have to note while not game breaking, the game still drops a few frames when there's a large group of enemies, but not as badly as the web version. 

Managed to reach the witch but couldn't beat her, the difficulty seemed all right though, but i feel the boss can feel harder depending on which items you encountered along the way so more of an rng thing than a balance thing i'd say.

Not much else to say, had a good time, good job  :) !

(+1)

Thank you so much for your detailed review and for playing my game. :)

[SPOILER]
In total there are 15 books. Three of them are passive and will not effect the attacks. The result attack is also dependent on the order you found the modifiers and some modifiers can be found multiple times. So potentially there are more than 10^9 combinations. But to be fair, most of them will look alike.
[/SPOILER]

After the jam I try to provide a more performant version of the game. I think the issue is based on the many area2D nodes that the enemies have. The closer the submission date got, the more messy the code became. ;)

But nevertheless I am glad that you had a good time playing the game.

Oh wow, yep thats a lot of powerups for a jam game :o , and don't worry i know the feel, i also have some real messy implementation especially when coming closer to the deadline XD