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I don't think its an issue on the full game but the difficulty on the demo is lackluster you can easily grind and spend all your points on attack and theirs not much depth in the battle system, oh ya also it might help to have more (or any) mini-games to add more things to do same with side or optional missions 

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There will be alchemy stuff in the next build! Fire Dungeon should be a bit more challenging, but that's only in the Patreon build for the moment.