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This was really cool! Your unique approach of having the player really pick the next moments was pretty successful, and each choice gave enough context for the player to predict accurately what that choice entails (which is a very very good thing!). This made each choice feel like it actually mattered and had weight and like I am actually the one writing and controlling the story rather than picking a choice in a narrative that already exists. 

On an unrelated note, Inkle was my first narrative design platform and it is very nice. It's also nice to be able to scroll back up in your case to see the story we've created. Would love to see how the completed versions might look!