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  • Theme: Very well design. I never left the first level. Truly a limited space based on the fact that i couldn'd advance at all. 
  • Audio: Music very relaxing. The sound of eating is nice. And the losing music is enjoyable.
  • Visuals: I enjoyed everything, but the sizes are a little missfitting.
  • Gameplay: I apologise, but i only noticed that i'm moving because of the visuals, otherwise the fish is missing some thing of visual to tell that you're moving. The spawn system is awful, because i eat fishes that i couldn't see and sometimes the game last 1-3 seconds because of a big fish that spawn just where i was.

Congratulations on the game.

I think you missed the most important part of the game that is how your system spawn the objects (fish) in the scene. It's one of the most dificult part of a game development. With more trainning you will be able to figure out how to create more creative systems.

Cheers.

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(+1)

In  development there is a process that is called "Peer review", which you called someone to test what you did, because usually, what you developed, you know exactly how it's suppose to behave and you can't see what it could go wrong.

In a few words: it is easy for you, because you know where are the spawns and how they behave. ;)

(+1)

we did that, we found those issues but it was only a few hours before the jam ended :0