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(1 edit)
Yep,  just a simple billboard. The animation was done outside of Unity then imported in as an image sequence; then I just use Adventure Creator's visual scripting editor to quickly wire everything up. It's pretty fantastic. 

And thank you!! I'm big on games having good art direction and strive to make sure that shows in my own work. (and doing billboarded sprites means that I can very quickly knock out new characters without having to model/unwrap/texture/rig/etc and that simplicity adds a hell of a lot to the feeling of this game :D)