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Hey! I'm doing a good job of finding bugs!

The jump animation is looping for some reason, also it kinda looks like both jumps are out of sync. Not sure if them being out of sync is normal or not...

No error screen this time unfortunately...

I did manage to get like, 10 stalemates in a row though when this happened... I doubt that has anything to do with the bug though...

Might be a good idea to look through the code that handles this animation and see if there's any potential way it might loop forever...
(+1)

That behavior should be fixed up on the next update.

Some actions were based on animation timings, and boy did I learn about floating point values. It's all done with regular counters instead so this kinda stuff should be much cleaner.