Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I would add difficulty levels: e.g. easy - more player lives / less enemy projectiles + but less scores, etc..

(+1)

Yep, makes sense.  The lowest hanging fruit is probably the extra lives.  I'll have to figure out how to add an options menu.