In my experience using UE4 is going to take 70 MB base uncompressed. This is gonna compress down to about 35 MB which leaves 965 MB, which is a lot. Or 1965 MB with Butler.
How come you can't fit your project in that?
I’m not entirely sure, but I believe the size limit applies to the project uncompressed. Something worth keeping in mind.
i have a lot of assets in my game i already delete some but still much