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(+2)

Hey @TECH-IV! I just released the 32bit version as you requested :) Please give it a try and let me know how it works!

oh really!!? thank you.

 I'll give it a try right now!

the game is good overall but there are somethings I would like to suggest-

1) there is no option to jump

2) there is no option to see the controls

3) I would like an option to sprint

4) The screen shake during blasts is too much(it should be a little less)

and that's it...and yeah I would like you to try this game- https://steelraven7.itch.io/ravenfield

you will get a lot of ideas from it

thank you

(+2)

Thanks for your feedback! Some of your suggestions I've already implemented for my next game and I might eventually update said features to this game as well. You can change your controls in the start up window before launching the game and tone the amount of screen shake up or down in the options menu you can open from the main menu!

hi ther i just thought of an idea that you could implement into your new game that could always be tested out in this one if you are unsure, basically it is a squad system where you point your cursor at a friendly bot and then press a key like G or something, then once that happens the bot will follow you around but also stay at a certain distance from you to avoid them going inside you.

This takes inspiration from the current version of steelraven7's ravenfield build 22 which has a similar but slightly more advanced system.

Thanks for reading this!

(1 edit)

btw TECH_IV just in case you didn't know ravenfield is on steam and is much more advanced than the itch.io version due to the fact that the itch.io version is a much older version that will not receive any updates, here is the current game:https://store.steampowered.com/app/636480/Ravenfield/

have a nice day!