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Pixelization is disabled by default, you'll notice all the effect changes when you toggle between them. The v0.1.3 version tells the players in-game that they can do that from options>extras.

ah that's likely why I didn't see it. So by default it's running at max res?

Yup :)
I couldn't decide whether to have it on or off by default, so for now I decided to have it off. Maybe for the full version I'll have it enabled by default, but I'm still not sure about that. I'll think about it.