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I really liked this. Procedural is cool, and it's fun to see the pathfinding work, especially when you have a giant alley of turrets and you force a crab to march back through it again by placing a wall. This is really fun, I never knew what the fourth slot did, but I thought even the 3 basic tools provided were enough to have lots of fun. With limited resources, it almost seemed like a more puzzle-y take on tower defense, I liked it a lot

Hmm It's a big flaw that so many people don't realise what it's for, given it's the main focus of the game!

The player can create gems which amplify the abilities of a tower and grow over time, gaining new abilities.

Okay, had to go back and play again, that just makes it even better. Also realized I could control where the towers aim and add upgrades this time, loads of fun. Got this error after one of the waves http://imgur.com/a/kLvt8. Great stuff

Yeah I'm a dummy and didn't check my code or playtest it. That's fixed in the current live version.